Predictor & Simulator

World Cup 2026

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ℹ️ How the predictions are calculatedβ–Ύ

Your own picks are never calculated β€” dragging group orders and tapping knockout winners is entirely your call. The maths below only runs when you press Auto-fill / Simulate, or for the Title odds tab.

1. Team ratings

Every team has a World Football Elo rating (β‰ˆ1430–2160, from eloratings.net). It's the single input driving every simulation.

2. Group matches (simulated)

Each match's goals are drawn from a Poisson distribution whose average comes from the rating gap:

expectedGoals = 1.35 Γ— exp((ratingA βˆ’ ratingB) Γ· 250)

Tables are then ranked by points β†’ goal difference β†’ goals scored. Upsets still happen, just less often than for the stronger side.

3. Knockout ties (win / loss)

No scoreline β€” a winner is drawn directly from the Elo win probability:

P(A beats B) = 1 Γ· (1 + 10^((ratingB βˆ’ ratingA) Γ· 400))

e.g. a 400-point gap β‰ˆ 10-to-1 odds. The 8 best third-placed teams are taken by highest rating, then each round's winner feeds the next.

4. Title odds (Monte-Carlo)

The odds tab runs 2,000 full tournaments from scratch (groups + knockouts, ignoring your picks), then counts how often each team reaches the semi-final, final, and wins. A team showing 18% Win lifted the trophy in ~360 of the 2,000 runs. More runs β†’ steadier numbers; re-running varies slightly because it's random sampling.